<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: PyGame-Over?</title>
	<atom:link href="http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/</link>
	<description>A blog for odd things and odd thoughts.</description>
	<lastBuildDate>Wed, 01 Feb 2012 22:21:16 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Alastair</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-172799</link>
		<dc:creator>Alastair</dc:creator>
		<pubDate>Fri, 30 Jan 2009 04:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-172799</guid>
		<description>Not sure if &lt;a href=&quot;http://love2d.org&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt; is of any interest as an alternative? Should the need arise, of course.</description>
		<content:encoded><![CDATA[<p>Not sure if <a href="http://love2d.org" rel="nofollow" class="liexternal">this</a> is of any interest as an alternative? Should the need arise, of course.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Julian</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-140514</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Wed, 06 Aug 2008 02:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-140514</guid>
		<description>And now, Pygame 1.8.1. They&#039;re back!</description>
		<content:encoded><![CDATA[<p>And now, Pygame 1.8.1. They&#8217;re back!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Y.</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-106111</link>
		<dc:creator>John Y.</dc:creator>
		<pubDate>Fri, 04 Apr 2008 05:27:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-106111</guid>
		<description>Well, amazingly enough, Pygame 1.8 has arrived.</description>
		<content:encoded><![CDATA[<p>Well, amazingly enough, Pygame 1.8 has arrived.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arne Babenhauserheide</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-88742</link>
		<dc:creator>Arne Babenhauserheide</dc:creator>
		<pubDate>Wed, 23 Jan 2008 09:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-88742</guid>
		<description>PyGlet code: http://www.ohloh.net/projects/9665/analyses/latest</description>
		<content:encoded><![CDATA[<p>PyGlet code: <a href="http://www.ohloh.net/projects/9665/analyses/latest" rel="nofollow" class="liexternal">http://www.ohloh.net/projects/9665/analyses/latest</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arne Babenhauserheide</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-88734</link>
		<dc:creator>Arne Babenhauserheide</dc:creator>
		<pubDate>Wed, 23 Jan 2008 08:34:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-88734</guid>
		<description>If you want to see graphically what happens in PyGame you can take a look at the ohloh statistics, and you&#039;ll see how much happened there: 

http://www.ohloh.net/projects/3521/analyses/latest

One main difference I see is that PyGlet itself is written in Python. 

When looking at the statistics, beware that more than half of the code if PyGlet is HTML. 

Best wishes, 
Arne</description>
		<content:encoded><![CDATA[<p>If you want to see graphically what happens in PyGame you can take a look at the ohloh statistics, and you&#8217;ll see how much happened there: </p>
<p><a href="http://www.ohloh.net/projects/3521/analyses/latest" rel="nofollow" class="liexternal">http://www.ohloh.net/projects/3521/analyses/latest</a></p>
<p>One main difference I see is that PyGlet itself is written in Python. </p>
<p>When looking at the statistics, beware that more than half of the code if PyGlet is HTML. </p>
<p>Best wishes,<br />
Arne</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Julian</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-39650</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Thu, 17 May 2007 07:59:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-39650</guid>
		<description>PyGame site has been edited again.

Instead of 

&lt;blockquote&gt;edit: we needed an extra few weeks.&lt;/blockquote&gt; it now says 

&lt;blockquote&gt;edit: we needed an extra few centuries.&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>PyGame site has been edited again.</p>
<p>Instead of </p>
<blockquote><p>edit: we needed an extra few weeks.</p></blockquote>
<p> it now says </p>
<blockquote><p>edit: we needed an extra few centuries.</p></blockquote>
]]></content:encoded>
	</item>
	<item>
		<title>By: Julian</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-33697</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Mon, 02 Apr 2007 23:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-33697</guid>
		<description>Over 3 months have passed. Still no sign. 

But PyGame 1.7 for Python 2.5 is working fine. Hooray!</description>
		<content:encoded><![CDATA[<p>Over 3 months have passed. Still no sign. </p>
<p>But PyGame 1.7 for Python 2.5 is working fine. Hooray!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Julian</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-30964</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Tue, 06 Mar 2007 20:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-30964</guid>
		<description>Spacecoyote,

Re: Is Pygame a &quot;windowing library&quot;?

I suspect this comes down to an argument about definition of the term &quot;Windowing Library&quot;. I am using the term rather informally. If there is a formal definition that I am abusing, I apologise.

PyGame has more than the ability to open windows, display graphics and return the location of mouse-clicks, but that&#039;s pretty much all I use it for in my (personal-use only) applications.

Re: Why don&#039;t I help them out?

That&#039;s a fair question.

In my defence, I quote Brooks&#039; Law: Adding people to a late project makes it later.

I think that&#039;s particularly true when you add someone who hasn&#039;t done any cross-platform C development for a long, long time, who doesn&#039;t know the domain particularly well, and who hasn&#039;t got that much time to commit.

If I have time for some Open Source development, then I would be more useful working on an update for &lt;a href=&quot;http://www.somethinkodd.com/emailshroud&quot; rel=&quot;nofollow&quot;&gt;EmailShroud&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Spacecoyote,</p>
<p>Re: Is Pygame a &#8220;windowing library&#8221;?</p>
<p>I suspect this comes down to an argument about definition of the term &#8220;Windowing Library&#8221;. I am using the term rather informally. If there is a formal definition that I am abusing, I apologise.</p>
<p>PyGame has more than the ability to open windows, display graphics and return the location of mouse-clicks, but that&#8217;s pretty much all I use it for in my (personal-use only) applications.</p>
<p>Re: Why don&#8217;t I help them out?</p>
<p>That&#8217;s a fair question.</p>
<p>In my defence, I quote Brooks&#8217; Law: Adding people to a late project makes it later.</p>
<p>I think that&#8217;s particularly true when you add someone who hasn&#8217;t done any cross-platform C development for a long, long time, who doesn&#8217;t know the domain particularly well, and who hasn&#8217;t got that much time to commit.</p>
<p>If I have time for some Open Source development, then I would be more useful working on an update for <a href="http://www.somethinkodd.com/emailshroud" rel="nofollow" class="liinternal">EmailShroud</a>.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Spacecoyote</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-30946</link>
		<dc:creator>Spacecoyote</dc:creator>
		<pubDate>Tue, 06 Mar 2007 19:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-30946</guid>
		<description>Ummm...Pygame is not a windowing library.

And if you want it out sooner why don&#039;t you help them out?</description>
		<content:encoded><![CDATA[<p>Ummm&#8230;Pygame is not a windowing library.</p>
<p>And if you want it out sooner why don&#8217;t you help them out?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Iori Branford</title>
		<link>http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/comment-page-1/#comment-30624</link>
		<dc:creator>Iori Branford</dc:creator>
		<pubDate>Sun, 04 Mar 2007 04:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.somethinkodd.com/oddthinking/2007/01/02/pygame-over/#comment-30624</guid>
		<description>Hear that sound? It&#039;s the odds that 1.7.1 will be the final version, punching a hole through the roof as they lift off into space. If by some miracle we do get 1.8, it&#039;ll be 1.8 Final or I&#039;ll eat this PC.

I could understand getting cold feet after looking at pyglet&#039;s features, except pyglet isn&#039;t even up for testing. Caving in to something that doesn&#039;t even have a projected release date can only mean PyGame is done for a long long time, if not for good.</description>
		<content:encoded><![CDATA[<p>Hear that sound? It&#8217;s the odds that 1.7.1 will be the final version, punching a hole through the roof as they lift off into space. If by some miracle we do get 1.8, it&#8217;ll be 1.8 Final or I&#8217;ll eat this PC.</p>
<p>I could understand getting cold feet after looking at pyglet&#8217;s features, except pyglet isn&#8217;t even up for testing. Caving in to something that doesn&#8217;t even have a projected release date can only mean PyGame is done for a long long time, if not for good.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

